Michelin Pilot Road 3 Tyre
Intended use: High-quality prop in a realistic game environment
Modelled in: 3ds Max
Textured in: Substance Painter & Adobe Photoshop
Texture Sets: 1 @ 2048×2048
While working for a motoring-based company I made a high-poly model of this motorcycle tyre, intended for use in an advertisement. After the project was finished I was given permission to take the model and use it however I pleased. I’d always wanted to learn Substance Painter so I decided to make a game-ready version of the mesh and try PBR texturing for the first time.
Here’s the original model: