Hi, I’m Zak


I’m a 3D artist and a passionate player of video games. From the moment I picked up a Mega Drive controller I knew that I wanted to make games. I studied the games industry at college and completed a bachelor’s degree in Computer Games Technology at Portsmouth University. Now I work full-time as a 3D artist at Nautilus International, producing real-time military simulations using video game technology.

My ambition is to build a career developing exciting and memorable games with the magic of art and code. I’m always interested to see how developers have built the brilliant games we know and love to play. There is always a way for games to reach out and impact the player, be it through clever storytelling, immersive gameplay or simply having an awesome character design.

My Skills

  • Low/high poly modelling
  • Unwrapping
  • Basic rigging
  • Texturing and baking
  • Autodesk 3ds Max
  • Adobe Photoshop
  • Substance Painter
  • Linden Scripting Language (similar to C syntax)
  • Adobe Premiere
  • Adobe After Effects
  • Able to teach and lead
  • Can work independently and in teams



Download my CV       |       zak@cyrus-works.co.uk       |       Check my LinkedIn